It's April 2026. Where'd BeepLab go?

It was January, and I was ready to FoLLoW mY pAsSioN. I gave notice at my job, with plenty of warning, out of respect for an upcoming deadline. I'd leave after, in mid-March. I dreamt of a summer of building music gear and testing prototypes. Jamming, with people! Collaborating, networking, talking, with people. That was... March 2020.

As the world reconfigured around a pandemic, I took the plunge anyway. I could still build at home. And I did: I made a couple prototypes, finalized a bill of materials, and designed for injection molding. I made a website, put pics on instagram, started a Substack. Everything was walking nicely towards a crowdfunding campaign to deliver a fun little gadget to the world.

And then: everyone and their whole family bought a monitor for work-from-home, the Suez Canal wasn't eating enough fiber, and the lead time for microcontroller chips went from days to years. I was disappointed, and I moved on.

I was already working with an outdated design; a collaborator had said in a design review "friends don't let friends use 8-bit microcontrollers in 2020." I knew the design would need a little work, but by the time I could actually ship it, the design would need a lot of work. For a long time, there was too much supply chain uncertainty to even spec out an updated design.

Now, six years later, I've decided to intentionally archive this version of the idea. It may come back in another form. I envision a bit more off-the-shelf, a bit more open-source, a bit less productized and a bit more experimental. The fun of imagining building the BeepLab was imagining the fun I'd have with you - the people who would play it, build with it, and build on top of it.

I hope I still get to do that, and I want to send you a truly heartfelt thanks for your interest. The attention and interest you gave me and this project really mattered to me.

much love,

Alan

The site below is from the original launch in 2020.

Meet the BeepLab One

Hey friend,

For years now, I've been dreaming of a seriously fun music gadget, and it's finally time to send it into the world. Subscribe to the mailing list to be notified when the BeepLab is released:

You can also follow along on Instagram and Twitter. Big updates will come by email, so definitely sign up for the mailing list if you really want one. I won't spam you or sell your email address.

What is it?

It’s a tiny portable music looper that gets you jamming immediately. It has a USB port that powers your MIDI controller and an audio jack that connects to your speaker or headphones.

How does it work?

It ships with software that gives you:

How does it sound?

Pretty good! Check out the video below. It's two minutes long; skip to about 1:20 for full sound. I left it uncut so you can see how quick it is to make a tune.

Why not use a computer?

I love making loops with a MIDI controller and a computer, but there's always a few speed bumps - turn on computer, log in, start up software, make new project, add new track, pick instrument - and then finally, play music.

Compare that to a guitar sitting on a stand. Just pick it up, and play. I wanted that same immediate feeling, but I didn’t want a piano. I wanted a composition tool - like a computer or a phone - but even simpler to use.

No logging in, no starting apps, no emails, no dongles, no notifications, no naming a new project, no distractions. Just turn it on, and play.

What else can it do?

At its core, the BeepLab is an Arduino Uno, and the software will be provided open source. I want to give you an easy and fun way to learn electronics programming, without needing to solder anything yourself.

The BeepLab can jam with more than just a MIDI controller. It has a USB port, and a Qwiic port. Qwiic is a system of connectors that make it easy to add sensors to your project without soldering.

Some ideas:

You can also change the default instruments: the synth chip has 128 different instruments that you can use.

What can't it do?

There are some things the BeepLab cannot do. You can only store 100 notes in recording. You can only pick from the 128 onboard instruments, no samples. And you can only listen to loops as you play them, no saving loops.

But it’s just... A. Ton. Of. Fun. I'd argue the simplicity makes it more fun, because it’s just so darn easy to pick up and start playing. In practice, 100 notes is quite enough to lay out some face-scrunchy uhh-huh funk to jam along with.

OK, I want one!

Awesome! I'll run a Kickstarter campaign or similar when I gather enough interest. It's real, it works, and it's ready for manufacturing. Below is the final version for release.

If you want one, sign up for the mailing list. It's the best way for me to gauge interest, and big updates like a release announcement will come by email first. You can also follow along on Instagram and Twitter.

What's next?

I was in engineering school as the Arduino really started taking off, and I feel a debt of gratitude to the ecosystem it created. I think of this as my humble homage.

I'd love to see this grow into a line of instruments and tools for music producers, musicians, engineers, and students alike. It's a fun music gadget by itself, and music is a fun way to get hooked on programming.

Thank you!

Huge thanks to all the people who have offered their feedback and support: Chris Quintero, Obnoxico, Mick Tinker, Spencer Wright, Russ Waddell, Skyler Adams, James Marks, Russ Fogle, Nick Parker, Basheer Tome, Shawn Kirsch, Joshua Schachter, Nick Chelyapov, Serena May, Dieter Brommer, Dylan Guelig, Marcelo Coelho, Kevin Greene, and Andrew Edman.

I'd also like to thank Oleg at Circuits@Home and Limor Fried / Ladyada at Adafruit. Oleg built the USB Host Shield project which makes reading from USB possible. Ladyada wrote the library that gets the MIDI synth chip running. Without these projects, this one would have taken much, much longer.

And big thanks to you for your interest. I hope you enjoy!

Alan

argondizza.com